Contact

olvrky@gmail.com
Bio
Hello! I’m Oliver Kay, a 3D artist based in Australia with a specialization in modelling and texturing. I bring extensive experience in creating high-quality weapons, vehicles, and environmental assets for AAA and AA video games, including detailed material work.
Throughout my career, I’ve had the opportunity to collaborate with clients across the globe, from my home base in Australia to industry hubs in Los Angeles, Seoul, and beyond. My journey has included both freelance work and studio roles, each teaching me the importance of adaptability, teamwork, and independent problem-solving.
I am proficient in a wide range of software, including Blender, Substance Painter, Substance Designer, Marmoset Toolbag, Marvelous Designer, Photoshop, ZBrush, Plasticity, and Da Vinci Resolve.
If you’re interested in connecting or discussing a potential project, feel free to reach out—I’d love to explore how we could work together.



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